If you are interested in learning more about this program and would like to be added to a waiting list, then please send an email to [email protected]
If you wish to know more about our Concept Art AEC (NTL.1A), please email [email protected]
Art: Dave Fraser
If you are interested in learning more about this program and would like to be added to a waiting list, then please send an email to [email protected]
If you qualify for this elite 18 month training program, you will receive all
the tools, techniques, training, skills and strategies required to build
a high quality concept art portfolio and get hired as a concept artist
in the entertainment industry.
This is a very intensive training where you will develop your design and
illustration skills while working in an industry environment, under the
direct supervision of an instructor who will act as your art director.
* - Please note that we are in the process of updating our NTL.1A Concept Art program. You can get more information by Submitting this Form.
1
Term
Learn the fundamentals of sketching for production, universal principles of image making, essential concept art pipelines and techniques for digital image manipulation and managing your visual reference library.
2
Term
Become proficient at visually communicating your designs and integrating photographic elements into your work-flow. Understand human and animal anatomy in-depth so you can create convincing creatures and characters.
3
Term
Learn how to represent gesture, expression and personality in your creatures and characters, as well as how to convincingly illustrate characters within their environments. Become proficient at generating creative solutions to a variety of design challenges.
4
Term
Acquire advanced illustration techniques and take your design skills to the next level while working on vehicle, prop and environment concept art under the guidance of your instructor, who will act as your art director.
5
Term
Learn how to design iconic creatures and characters as you gain several powerful, cutting-edge concept design pipelines, incorporating advanced Photoshop techniques and 3D into your work-flow.
6
Term
Assemble an industry-ready concept art portfolio, learn to target it to get the job you want and gain a series of strategies, tactics and skills for breaking into the industry and ensuring your success as a professional concept artist.
After graduating with a cutting-edge skill set, industry connections and a killer portfolio,
you will have the following concept art career paths open to you:
Art : Remko Troost
Design iconic characters for the next generation of games, movies and TV shows that engage your audience and connect them emotionally to the story.
Art: Elton Lo
Become proficient at visually communicating your designs and integrating photographic elements into your work-flow. Understand human and animal anatomy in-depth so you can create convincing creatures and characters.
Art : Sean Bigham
Design the technology from which a fictional universe is built. From spaceships and futuristic gadgets to war chariots and magical artifacts, you build worlds that enthral and inspire!
Art : Jianlu Wu
Design captivating creatures that terrify or delight audiences as you connect with their deep subconscious fears and desires, and explore what it means to be human.
Art : Christian Robert de Massy
Work on a variety concepts so you can design the look and feel of many interconnected parts of a fictional world to support the story and art direction.
Art : Tomas Muir
Art Director
Colour Key artist
Costume and set design
Matte painting
Commercial and cover Illustration
Storyboard art
Architectural pre-visualization
Graphic design
Game asset art
Texture art