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Concept Art
AEC (NTL.1A)

Art: Dave Fraser

If you qualify for this elite 18 month training program, you will receive all the tools, techniques, training, skills and strategies required to build a high quality concept art portfolio and get hired as a concept artist in the entertainment industry.

This is a very intensive training where you will develop your design and illustration skills while working in an industry environment, under the direct supervision of an instructor who will act as your art director.


Calendar


PROGRAM LENGTH

18 Months*


Clock


TIME SPENT WITH INSTRUCTORS

1200 Hours*


* - Please note that we are in the process of updating our NTL.1A Concept Art program. You can get more information by Submitting this Form.

An education in
Concept Art


Design Fundamentals

Digital Techniques

Industry Experience



The program is divided into 6 terms*

* - Please note that we are in the process of updating our NTL.1A Concept Art program. You can get more information by Submitting this Form.


1

Term

Learn the fundamentals of sketching for production, universal principles of image making, essential concept art pipelines and techniques for digital image manipulation and managing your visual reference library.

2

Term

Become proficient at visually communicating your designs and integrating photographic elements into your work-flow. Understand human and animal anatomy in-depth so you can create convincing creatures and characters.

3

Term

Learn how to represent gesture, expression and personality in your creatures and characters, as well as how to convincingly illustrate characters within their environments. Become proficient at generating creative solutions to a variety of design challenges.

4

Term

Acquire advanced illustration techniques and take your design skills to the next level while working on vehicle, prop and environment concept art under the guidance of your instructor, who will act as your art director.

5

Term

Learn how to design iconic creatures and characters as you gain several powerful, cutting-edge concept design pipelines, incorporating advanced Photoshop techniques and 3D into your work-flow.

6

Term

Assemble an industry-ready concept art portfolio, learn to target it to get the job you want and gain a series of strategies, tactics and skills for breaking into the industry and ensuring your success as a professional concept artist.



Careers in
Concept Art


After graduating with a cutting-edge skill set, industry connections and a killer portfolio,
you will have the following concept art career paths open to you:


character design concept art

Art : Remko Troost

Character Designer


Design iconic characters for the next generation of games, movies and TV shows that engage your audience and connect them emotionally to the story.

generalist concept art

Art: Elton Lo

Environment Designer


Become proficient at visually communicating your designs and integrating photographic elements into your work-flow. Understand human and animal anatomy in-depth so you can create convincing creatures and characters.

pro and vehicle concept art

Art : Sean Bigham

Prop and Vehicle Designer


Design the technology from which a fictional universe is built. From spaceships and futuristic gadgets to war chariots and magical artifacts, you build worlds that enthral and inspire!

creature design concept art

Art : Jianlu Wu

Creature Designer


Design captivating creatures that terrify or delight audiences as you connect with their deep subconscious fears and desires, and explore what it means to be human.

environment design concept art

Art : Christian Robert de Massy

Concept Art Generalist


Work on a variety concepts so you can design the look and feel of many interconnected parts of a fictional world to support the story and art direction.

Art : Tomas Muir

Other careers


  • Art Director

  • Colour Key artist

  • Costume and set design

  • Matte painting

  • Commercial and cover Illustration

  • Storyboard art

  • Architectural pre-visualization

  • Graphic design

  • Game asset art

  • Texture art



But...is our school a good fit for you?


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